Brad D. Nault

Brad@bnault.com

Art Experience

-March 97 to Oct 09
Gorilla Systems Corporation Oldsmar, FL
Artist/Game Designer
My duties encompassed: conceptual art for scenes and 3D models; making of art used in presentations for clients; texturing of 3D models; game design and testing; and the production of trailers & teasers for upcoming titles. See list of duties performed at Gorilla Systems Corporation below.

Art Director
Interpreted and outlined the client's artistic needs in regards to production and game flow; designed layouts and created storyboards specifying asset placement within the application; organized an asset naming hierarchy and updated its structure as necessary; maintained asset integrity; coordinated a production crew of four while ensuring a consistent style; and met every deadline.

Associate Art Director
Assisted the art director in the organization of assets; acted as a liaison between the art director and the clients concerning asset delivery and quality assurance; reorganized assets into an efficient structure allowing ease of processing for programming, and produced various art assets for the game.

Senior Artist
Drafted conceptual work for 3D environments and characters; designed textures; composed 2D animations for various scene transitions and rollovers.

2D Animator/Artist
2D character animation, storyboarding of scripted scenes, various production level work involving the creation of icons, rollovers, backgrounds and interface elements.

-Mar 03 to Sept 04
Wacky World Studios
Digital Painter/Concept Artist

Created conceptual designs for themed environments and drafted layouts for customized interiors utilizing architectural blueprints as a starting point. I mainly mapped out and designed murals for numerous clients, designed concept art for use in the sculpture department and helped to coordinate and design the overall guide maps utilized by the on site installers in order to facilitate quick and effective installations.

-Dec 02 to Dec 03
Future Entertainment Brandon, FL
Comic Colorist
Deathmask #1-5 (Variant Cover)/(Interior Color)
Responsible for the color on the Deathmask series; set the standard for Future Comics character color values by co-creating a color reference guide with the owner, Bob Layton.

-Aug 02 to 04
Hero Games
Free Lance

(Cover) Terran Empire; UNTIL: Superpowers Database
(Interior Art) Star Hero, Ninja Hero, The Ultimate Vehicle, Alien Wars, UNTIL
Created interior and cover artwork for the rulebooks of several role-playing themes, which were developed by the folks over at Hero Games.


-Oct 01 to Nov 01
Dave School (Universal Studios) Orlando, FL
Photoshop Instructor (visiting)
Gave a demonstration of intermediate and advanced Photoshop techniques as they applied to the development of textures for use with 3D modeling.


Non Art Related Experience
-Nov 94 to Mar 97
Viacom; Blockbuster Entertainment (Games Division)
Store Manager
Responsible for the day to day operation of the only Blockbuster Games store in the Southeast; interpreted sales trends and adjusted cost levels to maximize store profit, interviewed and hired staff members, resolved customer escalations, and encouraged employee's enthusiasm in regards to gaming and sales

Software Qualifications
(Adobe) Photoshop 4.0-CS3, Premiere 5.1, After Effects 4.1, LiveMotion 1.
(Macromedia) Director 8, Dreamweaver 4, Flash 5, Freehand 9.
(Autodesk) 3D Studio Max 2009.
(Pixologic) ZBrush 3.
(Miscellaneous) Right Hemipsphere's Deep Paint 3D, Sound Forge 4.5, Sound Edit16, (OS) Windows 95, 98, 2000, NT, Me, & Macintosh OS/9

Published Works
Warner Brother's The Clique: Diss and Make Up (Nintendo DS) - Art Director
Majesco's Nancy Drew: The Mystery of the Clue Bender Society (Nintendo DS) - Art Director
Majesco's Nancy Drew: The Deadly Secret of Olde World Park (Nintendo DS) - Art Director
Majesco's Strawberry Shortcake Sweet Dreams (Game Boy Advanced) - Art Director
Buena Vista Games' The Cheetah Girls (Game Boy Advanced) - Art Director
Nickelodeon's Nick Click™ Digital Camera & CD ROM - Art Director
THQ's All Star Cheer Squad 2 (Nintendo Wii) - Associate Art Director
THQ's All Star Cheer Squad (Nintendo Wii) - Associate Art Director
Mattel's Barbie® Sticker Designer CD-ROM - Associate Art Director
Mattel's Barbie® Magic Genie Bottle - Senior Artist
Mattel's Detective Barbie® - Production Artist
Mattel's Detective Barbie® 2 - Production Artist
Mattel's Barbie® Photo Designer Digital Camera & CDROM - Production Artist
Mattel's Adventures With Barbie® Ocean Discovery - Production Artist
Mattel's Talk With Me Barbie® - Production Artist
Mattel's Working Woman Barbie® - Production Artist
Disney's My Interactive Winnie the Pooh Activity CD ROM™ - 2d Animator/Artist
Disney's / Pixars's Monsters Inc. Adventure CD ROM - Texture Artist
Disney's You Can Fly with Tinkerbell CD ROM - 2D Artist
Disney's Girlfriends CD ROM - 2D Artist
Disney / Miramax Pictures Spy Kids MegaMission Zone CD ROM - 2D Artist
Hero Games - Star Hero - Content Artist.
Hero Games - Ninja Hero - Content Artist.
Hero Games - The Ultimate Vehicle - Content Artist
Hero Games - Alien Wars - Content Artist
Hero Games - Terran Empire - Cover Artist
Hero Games - UNTIL Superpowers Database - Cover Artist
Future Entertainment - Deathmask vol #1- Cover Art/Comic Colorist
Future Entertainment - Deathmask vol #2-5 - Comic Colorist
Future Entertainment - Metallix vol #6 - Comic Colorist

Education

University of South Florida
Undergraduate, Fine Arts; Electronic Media
GPA 3.67 Senior standing.

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